I made a custom voxel engine with the help of AI, what do you guys think?
Game development · 0.90
Summary · qwen2.5:32b
A custom voxel engine developed with AI assistance achieves 60-70 fps on a high-end system while rendering a large map of 450 chunks wide. The developer is sharing the performance details and contemplating sharing the GitHub link for testing, though source code is not currently available.
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gamedev project using AI
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<table> <tr><td> <a href="https://www.reddit.com/r/gamedev/comments/1uppcj2/i_made_a_custom_voxel_engine_with_the_help_of_ai/"> <img alt="I made a custom voxel engine with the help of AI, what do you guys think?" src="https://external-preview.redd.it/CSb9cz3EKFpRvVerJOY24nSbcVonvkd3NX1FlTkGr1Q.jpeg?width=320&crop=smart&auto=webp&s=6d99694fe0667ed98332922918461edfded6d9f1" title="I made a custom voxel engine with the help of AI, what do you guys think?" /> </a> </td><td> <!-- SC_OFF --><div class="md"><p>On my 7900 xt and 5900x I get between 60-70 fps while looking over the entire map, 450 chunks wide. I can offer the github link if anyone wants to try it and test it on their system, I don't offer the source code, at least not yet.</p> </div><!-- SC_ON -->   submitted by   <a href="https://www.reddit.com/user/LostRequirement4828"> /u/LostRequirement4828 </a> <br /> <span><a href="https://youtu.be/IMrI2OrWypI?feature=shared">[link]</a></span>   <span><a href="https://www.reddit.com/r/gamedev/comments/1uppcj2/i_made_a_custom_voxel_engine_with_the_help_of_ai/">[comments]</a></span> </td></tr></table>