Im wondering when to start making sprites and what tool is best for it
Game development · 0.80
Summary · qwen2.5:32b
A beginner game developer is planning to create sprites for a 2D rougelike game after setting up basic player and enemy logic with simple shapes, seeking advice on the optimal time to transition to sprite creation and the best tool for pixel art. The post matters as it addresses common questions for novice developers about workflow timing and tool selection in game development. A recommended tool for drawing pixel art mentioned in discussions is Aseprite.
Excerpt
<!-- SC_OFF --><div class="md"><p>Im beginner this is my first game </p> <p>Im making a 2d rougelike game and i just made the players and enemies logic using some squares and circles im thinking to start drawing simple sprites the rooms levels character enemies</p> <p>And what tool is best for drawing pixel art </p> </div><!-- SC_ON -->   submitted by   <a href="https://www.reddit.com/user/loneIy_kid"> /u/loneIy_kid </a> <br /> <span><a href="https://www.reddit.com/r/gamedev/comments/1up4zqs/im_wondering_when_to_start_making_sprites_and/">[link]</a></span>   <span><a href="https://www.reddit.com/r/gamedev/comments/1up4zqs/im_wondering_when_to_start_making_sprites_and/">[comments]</a></span>