← DashboardClara

I've managed to amass over 400 visits to my newly launched game portal website which now hosts over 50 indie developer games all browser based. I have a question for browser based game devs

r/gamedev · 2026-07-06 · status reviewed · open original ↗
Game development · 0.80

Summary · qwen2.5:32b

The author of a newly launched browser-based game portal, hosting over 50 indie games, faces challenges in adapting the platform to meet user and developer needs, particularly regarding persistent save data, game indexing, and an upload portal for developers. Feedback from users has helped improve small issues like page navigation bugs; however, performance optimization remains a concern, especially with Unity games that do not run smoothly on the site. The inquiry seeks insights specifically from indie browser-based game developers to enhance platform support.

Suggested post angle

Seeking insights from indie browser-based game devs on project structure and optimization challenges

Excerpt

<!-- SC_OFF --><div class="md"><p>the biggest hurdle I have come across when it comes to developing this platform is not the infrastructure initially but adapting it to the user needs and the needs of my game devs. I have been building the project for just a few weeks and launched the custom domain thru Ionos the other day.<br /> - persistent save data and player profiles</p> <p>- indexing and internal playability of titles</p> <p>-upload portal for game developers to submit on their own</p> <p>Interestingly enough I always get tips of bits of feedback from users on things I would not have thought of or alternatively every other user notices that one same small bug like an ease of access problem with pages auto fetching to top screen. These things are the smalltidbits I have enjoyed improved which help smooth over the overall project</p> <p>the games majority at least look to be HTML with some Godot and even one Unity but it does not run very smooth not sure if its optimization on the sites end or the game end so looking into that</p> <p>has anyone else dabbled in this field or can i get some insight from indie browser based game devs in particular on the structure of their projects so I can improve the support on my end?</p> <p>Is HTML5 still a fine standard?</p> </div><!-- SC_ON --> &#32; submitted by &#32; <a href="https://www.reddit.com/user/Unfair-Frosting-4934"> /u/Unfair-Frosting-4934 </a> <br /> <span><a href="https://www.reddit.com/r/gamedev/comments/1uowuhy/ive_managed_to_amass_over_400_visits_to_my_newly/">[link]</a></span> &#32; <span><a href="https://www.reddit.com/r/gamedev/comments/1uowuhy/ive_managed_to_amass_over_400_visits_to_my_newly/">[comments]</a></span>
Queues it; drafting in your voice happens locally on the 4090.

Draft a post in your voice

Runs locally on SAC-DSK-003 / qwen2.5:32b. Needs an active voice profile.