Just sharing: I posted about me eating Sushi and posting the video on my Steam page broadcast during Steam Next Fest but...
Game development · 0.80
Summary · qwen2.5:32b
The developer, SoulChainedDev, discusses unconventional marketing strategies for their game by sharing personal videos like eating sushi and altering the main menu UI on platforms such as Steam and LinkedIn. This approach aims to generate interest and engagement during events like Steam Next Fest. The content includes a YouTube link showcasing these tactics.
Excerpt
<table> <tr><td> <a href="https://www.reddit.com/r/gamedev/comments/1uowwbb/just_sharing_i_posted_about_me_eating_sushi_and/"> <img alt="Just sharing: I posted about me eating Sushi and posting the video on my Steam page broadcast during Steam Next Fest but..." src="https://external-preview.redd.it/s3IC3VyuqmLq_Qfl-OGcf1vkm_hWt0_CeFU72qFubKk.jpeg?width=320&crop=smart&auto=webp&s=0255bfdd2c8d25a0c4e3c08f0c3abf6f481f6e19" title="Just sharing: I posted about me eating Sushi and posting the video on my Steam page broadcast during Steam Next Fest but..." /> </a> </td><td> <!-- SC_OFF --><div class="md"><p>...have you heard of making a LinkedIn-esque post about changing a game's main menu UI and making it seem like an inspirational / motivational post? Honestly, the things I do to market this little game of mine...</p> </div><!-- SC_ON -->   submitted by   <a href="https://www.reddit.com/user/SoulChainedDev"> /u/SoulChainedDev </a> <br /> <span><a href="https://www.youtube.com/watch?v=ns3tJUpoVbs">[link]</a></span>   <span><a href="https://www.reddit.com/r/gamedev/comments/1uowwbb/just_sharing_i_posted_about_me_eating_sushi_and/">[comments]</a></span> </td></tr></table>