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List of things needed to build each game genre?

r/gamedev · 2026-07-06 · status reviewed · open original ↗
Game development · 1.00

Summary · qwen2.5:32b

A game developer seeks a comprehensive list of essential elements for various game genres to guide development and ensure no key aspects are overlooked, especially useful for less experienced developers; the poster specifically expresses interest in developing a survival game.

Excerpt

<!-- SC_OFF --><div class="md"><p>I'm not looking for a tutorial, more like a basic list of things each genre needs. A guide for a game dev to follow and know what to implement.</p> <p>This really help when starting out, because you don't know what you missed. You don't have enough experience to know every aspect of a game genre</p> <p>So whether it's every genre, or 1 or 2, does any one have a resource that lists out all of the things needed for one genre?</p> <p>Currently I want to build a survival games</p> </div><!-- SC_ON --> &#32; submitted by &#32; <a href="https://www.reddit.com/user/LifeExperienced1"> /u/LifeExperienced1 </a> <br /> <span><a href="https://www.reddit.com/r/gamedev/comments/1uowysf/list_of_things_needed_to_build_each_game_genre/">[link]</a></span> &#32; <span><a href="https://www.reddit.com/r/gamedev/comments/1uowysf/list_of_things_needed_to_build_each_game_genre/">[comments]</a></span>
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